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Marshall Uzzle
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Fight with Gravity

Bandai/Namco asked for rich media assets and skins to create an engaging, immersive online ad campaign. We needed to drive pre-sales and generate buzz around the primary differentiating weapon in the game—gravity.

The target audience consisted of shooter, action game, and casual action fans looking for something more innovative than the typical shooter video game.

Role: Creative Director, Director

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